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Making Of ‘Monk’

 Posted on November 7, 2011      by wolfsoull
 0

The website 3d total published 3D Making of this great character created with 3ds max and Z-Brush, where the author spends tips on modeling, texturing, and rendering in Baking Marmoset Engine.

Here: http://www.3dtotal.com/index_tutorial_detailed.php?id=1385#.Treo-bK89Bk

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