The site CG Cookie has published a great video tutorial on lighting and rendering in 3ds max 2012 and 2013, explaining how to configure the lighting of a scene to render studio with Iray, the technique is exactly the same in Mental Ray
he site CG Cookie has published another great tutorial on what's new in 3ds max 2013, now the author explains how to configure the HDR lighting in the viewport in real time with realistic reflections and more customization details.
Here : http://cgcookie.com/max/2012/04/23/tip-3ds-max-2013-sneak-peek-2/
The site CG Cookie has published a great video tutorial on animating fluids and Render in 3ds max, teaching how to create a tire through a puddle of water generated with Real Flow.
I think the hemisphere environment mode in iray is kind of a cool deal. It’s another one of those things that’s hidden under the hood but in this blog post I’ll show how/what it is and provide a quick script to enable the mode.
What is it? The hemisphere environment mode in iray basically creates a hemispherical dome where the bottom is squished and uses the HDR like a texture map. Instead of using the default infinite environment you can enable this mode and give the illusion of your geometry in the HDR. It’s a neat looking ‘trick’ and especially cool when used in combination...
The Website CG Cookie has published a continuation of the tutorial to create logo with Particle Flow in 3ds max, now teaching how to do the same with Thinking Particles plug-in and explaining the differences between the two.
The 3D Sphere site published a great video tutorial on modeling, texturing and rendering with 3ds max, where the author explains step by step how to create the image of a Pen Drive from beginning to end.