I think the hemisphere environment mode in iray is kind of a cool deal. It’s another one of those things that’s hidden under the hood but in this blog post I’ll show how/what it is and provide a quick script to enable the mode.
What is it? The hemisphere environment mode in iray basically creates a hemispherical dome where the bottom is squished and uses the HDR like a texture map. Instead of using the default infinite environment you can enable this mode and give the illusion of your geometry in the HDR. It’s a neat looking ‘trick’ and especially cool when used in combination...
The Website CG Cookie has published a continuation of the tutorial to create logo with Particle Flow in 3ds max, now teaching how to do the same with Thinking Particles plug-in and explaining the differences between the two.
The 3D Sphere site published a great video tutorial on modeling, texturing and rendering with 3ds max, where the author explains step by step how to create the image of a Pen Drive from beginning to end.