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As already disclosed above, two artists are creating a new plug-in for 3ds max modeling in Z-Spheres inspired by the Z-Brush, now they have published a video demonstrating the tool.
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The site CG Cookie has published a great video tutorial on animating fluids and Render in 3ds max, teaching how to create a tire through a puddle of water generated with Real Flow. Link: http://cgcookie.com/max/2012/01/19/tire-in-a-puddle/
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The nPower launched a new plug-in, called ScanToNURBS, to convert mesh objects generated by Scanners 3D NURBS Surface, allowing editing in CAD programs like SolidWorks and Catia. More Information: Here
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The Projection Painter is a new script for 3ds max, written by Marius Silaghi, which allows you to export the view of the object to Photoshop where you can project textures onto the image, it costs 50 Euros. Buy : Here
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Make ZBrush’s FiberMesh usable in 3DS Max The 3DS Max plugin FiberMesh to Splines will convert the exported FiberMesh from ZBrush to splines. The splines can be used to create and render 3DS Max hair either with 3DS Max default hair modifier or using a hair plugin that has a recomb from splines...
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The Chaos Group has published a great video showing the new features available in the latest Service Pack V-Ray as Blend of materials in V-Ray RT and the ability to define the area of rendering in Active Shade, including Zoom.
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The site Ronen Bekerman published a great video tutorial on post production of 3D images in Photoshop, where the author explains how to create various effects in a simple scene to make it detailed. here : site
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I think the hemisphere environment mode in iray is kind of a cool deal. It’s another one of those things that’s hidden under the hood but in this blog post I’ll show how/what it is and provide a quick script to enable the mode. What is it? The hemisphere environment mode in iray basically...
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Epic Games released the videos of Unreal University, an event in partnership with Autodesk showing various techniques for creating 3D interactive applications and integrate 3ds Max Engine UDK. here:
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