The site CG Cookie has published a great video tutorial on lighting and rendering in 3ds max 2012 and 2013, explaining how to configure the lighting of a scene to render studio with Iray, the technique is exactly the same in Mental Ray
Here: http://cgcookie.com/max/2012/04/19/product-rendering-with-iray/
he site CG Cookie has published another great tutorial on what's new in 3ds max 2013, now the author explains how to configure the HDR lighting in the viewport in real time with realistic reflections and more customization details.
Here : http://cgcookie.com/max/2012/04/23/tip-3ds-max-2013-sneak-peek-2/
The Allegorithmic, creator of the map Substance 3ds max, is offering a free new component that allows you to generate multiple variations of wood floors using any wood texture.
Here : http://www.allegorithmic.com/community/blog/article-free-make-it-parquet
As already disclosed above, two artists are creating a new plug-in for 3ds max modeling in Z-Spheres inspired by the Z-Brush, now they have published a video demonstrating the tool.
The site CG Cookie has published a great video tutorial on animating fluids and Render in 3ds max, teaching how to create a tire through a puddle of water generated with Real Flow.
Link: http://cgcookie.com/max/2012/01/19/tire-in-a-puddle/
The nPower launched a new plug-in, called ScanToNURBS, to convert mesh objects generated by Scanners 3D NURBS Surface, allowing editing in CAD programs like SolidWorks and Catia.
The Projection Painter is a new script for 3ds max, written by Marius Silaghi, which allows you to export the view of the object to Photoshop where you can project textures onto the image, it costs 50 Euros.
Buy : Here
Make ZBrush’s FiberMesh usable in 3DS Max The 3DS Max plugin FiberMesh to Splines will convert the exported FiberMesh from ZBrush to splines. The splines can be used to create and render 3DS Max hair either with 3DS Max default hair modifier or using a hair plugin that has a recomb from splines option. Learn more about ZBrush’s FiberMesh here
The Chaos Group has published a great video showing the new features available in the latest Service Pack V-Ray as Blend of materials in V-Ray RT and the ability to define the area of rendering in Active Shade, including Zoom.
The site Ronen Bekerman published a great video tutorial on post production of 3D images in Photoshop, where the author explains how to create various effects in a simple scene to make it detailed.